It's up to the individual game developers to decide how they should use them. Single-player games may avoid the use of BYOND accounts entirely while multiplayer games make the use of them manditory for authentication purposes. Those who do not wish to register are provided with a "guest" account. Players log into games using their registered BYOND account. Developers are also able to package their games as executables, allowing them to run on computers which don't have BYOND installed. Some games support Telnet access or are even playable through a web browser. Users are able to subscribe for exclusive member perks such as access to a IM system using their keys, a blog, file hosting, a forum avatar, and access to in-game bonuses for BYOND subscribers only.īYOND games are played using DreamSeeker, an application used to run compiled BYOND projects. Keys are stored canonically to prevent two users from having names that are only different by non-alphabetical symbols or spaces. Registration to the website is optional, with it users are provided with a "key" which acts as a unique identifier accross all BYOND games. Although geared towards RPG style gameplay, it is highly extensible and has been proven to work well with other genres and non-game computer utilities. Initially launched in 1996 as DUNG (Dantom's Universal Network Game) by Dantom, a company formed by Dan Bradley and Tom Hehre, it has since been rebranded as BYOND.īYOND provides users with a set of tools for creating online games with its pre-built network structure, GUI, sprite animator, map editor, code editor, dedicated server tools, game hub listing, scoreboards, achievements, and cross-game account support. Games, like with any other art form, should never be lost to the Ether forever, and the likelihood that these two games still exist on the hardrive of some computers out there, or as an Errant download link on a preservation site, is higher then zero in my eyes.BYOND (Build Your Own Net Dream) is a free software suite for creating and playing online games. So to the point, is anyone remotely familiar with what I’m talking about, and if so, do any of you know of a safe place to download a version of these games, and perhaps their Server/Client software that was avalible with them during their existence?Ĭuriosity and nostalgia aside, I am interested mostly in preserving the efforts of those who created these games, and would greatly appreciate any help in doing so. I say that, because I don’t actually know if they got into anything later, but regardless, it sucks. Several years ago, a DMCA takedown of both these games was issued to BYOND, and as a result both these games were scrubbed from the servers, and their developers dropped out of BYOND, never to be heard from again. However, we now get to the meat of this thread. I may be hyping it up too much, as it was never truly finished, but it was an very impressive game when I first played it several years ago, and I would very much like to play it again. The game was programmed to be exactly like FFV gameplay wise, with tweaks to events and land structure to allow more freedom in progression. Great pains were made to ensure you would have interesting progression going through it, as by completing dungeons and exploring the world, you would unlock the various job classes inherit to the original. The real winner, however, was FFV: Another World. With FFIV, you created a character from any of the main cast and stuck with them, picking up equipment and learning spells along the way. Two games made on this platform were super close recreations of FFIV and FFV, both made to allow players to create characters using the main cast of those games as avatars, and play through the world while being able to team up with each other on the same server. It fell off in use quite a few years ago, but some of the games made on it had since been breakout hits, like the infamous Space Station 13, and the retro-mmo NEStalgia. For those who don’t know, BYOND is an open source web game client and game maker toolkit designed to work with the website of the same name, intended to allow members of that site to create many different kinds of games and play them with each other using server/client connections.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |